August 11-17, 2016

Hackweek summary

The core team met in San Francisco last week for an in-person hackathon. Here's the summary of things we explored:

  • Composability of plans/performers. Read the spec.
  • Tossable demo built for Android and iOS.
  • Draggable demo built for Web.
  • Expanding cards interaction for iOS.
  • Implementation of an animation using Material Motion in a Swift Playground.

Composability is the highlight of the week. This feature is what will allow us to create platform-agnostic motion families.

Meta

🏠 NYC core team members back in NYC.

🏎 Roadmap 🗺

          runtime         transitions catalog
         /               /
android 🎉------📝------🚩    🌱       🌱
apple   🎉------📝------🚩     open terrain
                 \
                  transitions

web     🎉------📝                🌱
                 \
                  prototypes

🌟 Starmap 🗺

📝 Drafting the Motion family and Serialization spec.

📝 Drafting the Gesturable motion family.

📝 Defining our tech stack and ownership areas. The goal is to ensure that we have discrete areas of ownership for new team members.

Bridge motion families are libraries that allow material motion users to incorporate existing platform animation and interaction libraries.

Material motion families are our platform-agnostic libraries.

Android platform

🎉 Prototyping Tossable demo.

🎉 Runtime now supports composable plans.

📝 Motion family Physics.

📝 Motion family Gestural.

📝 Physics engine library.

📝 Gestural library - PanGestureDetector.

Apple platforms

🎉 Runtime now supports composable plans.

🎉 Gestures motion family now available.

🎉 POP motion family now available.

Web frameworks

📝 Prototyping Circles interaction.

Tooling

📝 Improving our team onboarding documentation and tools as we've been taking on new 20%'ers.

Learn more

Join us on Discord! discord.gg/ZJyGXza

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